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AI Insights · Timothy · January 2021

Brazil's Top 5 Trivia Games Performance in Q4 2020

An analysis of the top trivia games in Brazil during Q4 2020 reveals interesting trends in downloads and user engagement. Sensor Tower provides a detailed look at the performance metrics of these popular apps.

Brazil's Top 5 Trivia Games Performance in Q4 2020

In the fourth quarter of 2020, Brazil saw significant engagement in the trivia game category. Data from Sensor Tower offers a glimpse into the performance of the top five trivia applications on the unified platform, which includes both iOS and Android data.

Trivia Crack, published by Etermax, showed a fluctuating trend in revenue, peaking at 2.8M USD in late November and ending the quarter with 2.4M USD. Downloads hit their highest at nearly 70K in late November, while weekly active users saw a slight increase from 395K to 400K at the end of December.

Elevate - Brain Training Games by Elevate, Inc. experienced a revenue jump to 1.3M USD in the week of November 23rd, with the closing week reaching 847K USD. Downloads for the app saw a dip to 308 in late November but rebounded to 1.1K by the year's end. Weekly active users declined from 11K to 8K over the quarter.

Kahoot ASA's Kahoot! Play & Create Quizzes had a revenue rise in the last week of December, reaching 665K USD. Downloads showed a decline from 19.6K in late September to 2.6K in the final week of December, and weekly active users dropped from 128K to 69K in the same period.

Another Etermax title, Trivia Crack 2, saw its revenue double from 201K USD in early December to 439K USD by the quarter's end. Downloads peaked at 47K in mid-October, with a notable increase to 32.5K in the last week of December. The game's weekly active users saw a rise from 81K to 96K in the final weeks of the quarter.

Lastly, FreshPlanet Inc.'s SongPop Classic - Music Trivia experienced a revenue peak of 457K USD in late November, finishing the quarter with 288K USD. Downloads were at their lowest at 600 in early December, climbing to 1.2K by the end of the month. Weekly active users were relatively stable, ending the year at 8.1K.

For more insights and detailed performance metrics of these trivia games and others, Sensor Tower's comprehensive data platform can provide further analysis.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021